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Why I built Silicon Valley in Figma
How a workplace product became a viral social network overnight
May 9, 2020
The 6 builders who will thrive in the new world
it is what it is.
Apr 29, 2020
How Megan Rapinoe and re—inc are challenging the status quo in the time of COVID-19
My exclusive interview on building a remote startup, angel investing and political activism when sports and entertainment are at a collective stand still
Apr 14, 2020
Why "Crossing the Chasm" doesn't work for workplace products
How to build a balanced self-serve and enterprise-grade platform with multiple reinforcements
Mar 27, 2020
How creatives win friends, influence people and break the internet
The rise of design collectives, technical designers, no code + production-ready tools and viral side projects (e.g. Amazon Dating 💕)
Feb 20, 2020
Why hourly work is more creative and flexible than ever
Feb 10, 2020
Welcome to the Roaring Twenties
Adobe's market cap, Netflix stock & new opportunities for creator tools
Dec 30, 2019
How Superhuman uses video game design to make work feel more like a game
The 4 components of a game-like experience featuring Superhuman CEO Rahul Vohra
Dec 16, 2019
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